Hey there, I’m Ryan and this is my
Game Design Portfolio
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_about_me
Hey. I’m Ryan Woods and I design games.
I have 4 years of professional experience, working on projects such as Minecraft Legends, Battlefield 6, and Vampire the Masquerade: Aspects of Vengeance.
I am a currently a Game Designer working at House of How. I graduated from DigiPen Institute of Technology in 2021 with a B.A. in Game Design. I am passionate about creating deep and engaging experiences in all kinds of games. I specialize in Technical Design and UI implementation and have worked on and in custom engines as well as in Unity, Unreal Engine 5, and most recently Godot.
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_portfolio
Here is my collection of personal and professional work!







